Exemplo n.º 1
0
        private void ShowStates()
        {
            EditorGUILayout.BeginVertical(EditorStyles.helpBox);
            {
                EditorGUILayout.LabelField("Mount/Dismount States", EditorStyles.boldLabel);
                EditorGUILayout.PropertyField(MountOnly, new GUIContent("Mount Only", "The Rider can only Mount when the Animal is on any of these states"));

                if (MountOnly.boolValue)
                {
                    MalbersEditor.Arrays(MountOnlyStates);
                }

                EditorGUILayout.PropertyField(DismountOnly, new GUIContent("Dismount Only", "The Rider can only Dismount when the Animal is on any of these states"));

                if (DismountOnly.boolValue)
                {
                    MalbersEditor.Arrays(DismountOnlyStates);
                }


                EditorGUILayout.PropertyField(ForceDismount, new GUIContent("Force Dismount", "The Rider is forced to dismount when the Animal is on any of these states"));

                if (ForceDismount.boolValue)
                {
                    MalbersEditor.Arrays(ForceDismountStates);
                }
            }
            EditorGUILayout.EndVertical();
        }
Exemplo n.º 2
0
        public override void OnInspectorGUI()
        {
            serializedObject.Update();

            MalbersEditor.DrawDescription("Plays the sound matching the physic material on the hit object\nInvoke the method 'PlayMaterialSound'");

            EditorGUI.BeginChangeCheck();
            {
                EditorGUILayout.BeginVertical(MalbersEditor.StyleGray);
                {
                    MalbersEditor.DrawScript(script);

                    EditorGUILayout.BeginVertical(EditorStyles.helpBox);
                    EditorGUILayout.PropertyField(serializedObject.FindProperty("audioSource"));
                    EditorGUILayout.PropertyField(serializedObject.FindProperty("DefaultSound"));
                    EditorGUILayout.EndVertical();

                    list.DoLayoutList();

                    if (list.index != -1)
                    {
                        EditorGUILayout.BeginVertical(EditorStyles.helpBox);
                        {
                            SerializedProperty Element      = soundbymaterial.GetArrayElementAtIndex(list.index);
                            SerializedProperty SoundElement = Element.FindPropertyRelative("Sounds");

                            MalbersEditor.Arrays(SoundElement);
                        }
                        EditorGUILayout.EndVertical();
                    }
                }

                EditorGUILayout.EndVertical();
            }
            if (EditorGUI.EndChangeCheck())
            {
                Undo.RecordObject(target, "SoundByMat Inspector");
            }
            serializedObject.ApplyModifiedProperties();
        }
Exemplo n.º 3
0
        private void ShowCustom()
        {
            EditorGUILayout.BeginVertical(EditorStyles.helpBox);
            {
                EditorGUILayout.PropertyField(straightSpine, new GUIContent("Straight Spine", "Straighten the Mount Point to fix the Rider Animation"));

                if (M.StraightSpine)
                {
                    EditorGUILayout.PropertyField(StraightSpineOffsetTransform, new GUIContent("Transf Ref", "Transform to use for the Point Offset Calculation"));
                    EditorGUILayout.PropertyField(pointOffset, new GUIContent("Point Offset", "Point in front of the Mount to Straight the Spine of the Rider"));
                    EditorGUILayout.PropertyField(smoothSM, new GUIContent("Smoothness", "Smooth changes between the rotation and the straight Mount"));
                }
            }
            EditorGUILayout.EndVertical();


            EditorGUILayout.BeginVertical(EditorStyles.helpBox);
            {
                EditorGUILayout.BeginHorizontal();
                {
                    EditorGUILayout.PropertyField(UseSpeedModifiers, new GUIContent("Animator Speeds", "Use this for other animals but the horse"));
                    helpUseSpeeds = GUILayout.Toggle(helpUseSpeeds, "?", EditorStyles.miniButton, GUILayout.Width(18));
                }
                EditorGUILayout.EndHorizontal();

                if (M.UseSpeedModifiers)
                {
                    if (helpUseSpeeds)
                    {
                        EditorGUILayout.HelpBox("Changes the Speed on the Rider's Animator to Sync with the Animal Animator.\nThe Original Riding Animations are meant for the Horse. Only change the Speeds for other creatures", MessageType.None);
                    }
                    MalbersEditor.Arrays(SpeedMultipliers, new GUIContent("Animator Speed Multipliers", "Velocity changes for diferent Animation Speeds... used on other animals"));
                }
            }
            EditorGUILayout.EndVertical();
        }
Exemplo n.º 4
0
        public override void OnInspectorGUI()
        {
            serializedObject.Update();

            MalbersEditor.DrawDescription("Toggle || Swap Meshes");

            EditorGUI.BeginChangeCheck();
            {
                EditorGUILayout.BeginVertical(MalbersEditor.StyleGray);
                {
                    MalbersEditor.DrawScript(script);
                    {
                        list.DoLayoutList();
                        if (showMeshesList.boolValue)
                        {
                            if (list.index != -1)
                            {
                                EditorGUILayout.BeginVertical(EditorStyles.helpBox);
                                {
                                    SerializedProperty Element = activeMeshesList.GetArrayElementAtIndex(list.index);
                                    MalbersEditor.Arrays(Element);
                                }
                                EditorGUILayout.EndVertical();
                            }
                        }
                    }
                }
                EditorGUILayout.EndVertical();
            }
            if (EditorGUI.EndChangeCheck())
            {
                Undo.RecordObject(target, "Active Meshes Inspector");
                //EditorUtility.SetDirty(target);
            }
            serializedObject.ApplyModifiedProperties();
        }
Exemplo n.º 5
0
        private void ShowAbilities()
        {
            EditorGUILayout.BeginVertical(EditorStyles.helpBox);
            {
                EditorGUILayout.PropertyField(CloneAbilities, new GUIContent("Clone Abilities", "If you are using more than one rider, enable this option"));
                MalbersEditor.Arrays(CombatAbilities, new GUIContent("Rider Combat Abilities", ""));
            }
            EditorGUILayout.EndVertical();


            EditorGUILayout.BeginVertical(EditorStyles.helpBox);
            {
                EditorGUI.indentLevel++;
                M.Editor_ShowAbilities = EditorGUILayout.Foldout(M.Editor_ShowAbilities, "Abilities Properties");
                EditorGUI.indentLevel--;

                if (M.Editor_ShowAbilities)
                {
                    if (M.CombatAbilities != null)
                    {
                        foreach (var combatAbility in M.CombatAbilities)
                        {
                            if (combatAbility != null)
                            {
                                EditorGUILayout.BeginVertical(EditorStyles.helpBox);
                                EditorGUILayout.LabelField(combatAbility.name, EditorStyles.toolbarButton);
                                //EditorGUILayout.Separator();
                                DrawAbility(combatAbility);
                                EditorGUILayout.EndVertical();
                            }
                        }
                    }
                }
            }
            EditorGUILayout.EndVertical();
        }
Exemplo n.º 6
0
        public override void OnInspectorGUI()
        {
            serializedObject.Update();

            MalbersEditor.DrawDescription("Adjust the Blend Shapes on the Mesh");

            EditorGUI.BeginChangeCheck();
            {
                EditorGUILayout.BeginVertical(MalbersEditor.StyleGray);
                {
                    MalbersEditor.DrawScript(script);

                    EditorGUILayout.BeginVertical(EditorStyles.helpBox);
                    {
                        EditorGUI.BeginChangeCheck();
                        {
                            EditorGUILayout.PropertyField(mesh);
                        }
                        if (EditorGUI.EndChangeCheck())
                        {
                            serializedObject.ApplyModifiedProperties();
                            M.SetShapesCount();
                            EditorUtility.SetDirty(target);
                        }

                        MalbersEditor.Arrays(LODs, new GUIContent("LODs", "Other meshes with Blend Shapes to change"));
                    }
                    EditorGUILayout.EndVertical();

                    int Length = 0;
                    if (mesh.objectReferenceValue != null)
                    {
                        Length = M.mesh.sharedMesh.blendShapeCount;
                    }

                    EditorGUILayout.BeginVertical(EditorStyles.helpBox);
                    {
                        EditorGUILayout.BeginVertical(EditorStyles.helpBox);
                        {
                            if (Length > 0)
                            {
                                int pin = serializedObject.FindProperty("PinnedShape").intValue;
                                EditorGUILayout.LabelField(new GUIContent("Pin Shape:              (" + pin + ") |" + M.mesh.sharedMesh.GetBlendShapeName(pin) + "|", "Current Shape Store to modigy When accesing public methods from other scripts"));
                            }
                        }
                        EditorGUILayout.EndVertical();

                        if (Length > 0)
                        {
                            if (M.blendShapes == null)
                            {
                                M.blendShapes = M.GetBlendShapeValues();
                                serializedObject.ApplyModifiedProperties();
                            }

                            for (int i = 0; i < Length; i++)
                            {
                                var bs = blendShapes.GetArrayElementAtIndex(i);
                                if (bs != null && M.mesh.sharedMesh != null)
                                {
                                    bs.floatValue = EditorGUILayout.Slider("(" + i.ToString("D2") + ") " + M.mesh.sharedMesh.GetBlendShapeName(i), bs.floatValue, 0, 100);
                                }
                                //EditorUtility.SetDirty(M.mesh);
                            }

                            EditorGUILayout.BeginVertical(EditorStyles.helpBox);
                            {
                                EditorGUILayout.PropertyField(preset, new GUIContent("Preset", "Saves the Blend Shapes values to a scriptable Asset"));
                            }
                            EditorGUILayout.EndVertical();

                            EditorGUILayout.BeginVertical(EditorStyles.helpBox);
                            {
                                EditorGUILayout.LabelField("On Start", EditorStyles.boldLabel);
                                EditorGUI.BeginDisabledGroup(preset.objectReferenceValue == null);
                                EditorGUILayout.PropertyField(LoadPresetOnStart, new GUIContent("Load Preset", "Load a  Blend Shape Preset on Start"));
                                EditorGUI.EndDisabledGroup();

                                EditorGUI.BeginDisabledGroup(preset.objectReferenceValue != null && LoadPresetOnStart.boolValue);
                                EditorGUILayout.PropertyField(random, new GUIContent("Random", "Make Randoms Blend Shapes at start"));
                                EditorGUI.EndDisabledGroup();
                            }
                            EditorGUILayout.EndVertical();

                            EditorGUILayout.BeginHorizontal();
                            {
                                if (GUILayout.Button("Reset"))
                                {
                                    //Undo.RecordObject(target, "Reset Blend Shape");
                                    // Undo.RecordObject(M.mesh, "Reset Blend Shape");

                                    for (int i = 0; i < Length; i++)
                                    {
                                        blendShapes.GetArrayElementAtIndex(i).floatValue = 0;
                                    }
                                    // EditorUtility.SetDirty(M.mesh);
                                    //  M.UpdateBlendShapes();
                                }
                                if (GUILayout.Button("Randomize"))
                                {
                                    //  Undo.RecordObject(target, "Randomize Blend Shape");
                                    //  Undo.RecordObject(M.mesh, "Randomize Blend Shape");

                                    for (int i = 0; i < Length; i++)
                                    {
                                        blendShapes.GetArrayElementAtIndex(i).floatValue = Random.Range(0, 100);
                                    }

                                    //  M.UpdateBlendShapes();
                                    //  EditorUtility.SetDirty(M.mesh);
                                }
                                if (GUILayout.Button("Save"))
                                {
                                    if (preset.objectReferenceValue == null)
                                    {
                                        string newBonePath = EditorUtility.SaveFilePanelInProject("Create New Blend Preset", "BlendShape preset", "asset", "Message");

                                        BlendShapePreset bsPreset = CreateInstance <BlendShapePreset>();

                                        AssetDatabase.CreateAsset(bsPreset, newBonePath);

                                        preset.objectReferenceValue = bsPreset;
                                        serializedObject.ApplyModifiedProperties();

                                        Debug.Log("New Blend Shape Preset Created");
                                        M.SaveBlendShapePreset();
                                    }
                                    else
                                    {
                                        if (EditorUtility.DisplayDialog("Overwrite Blend Shape Preset", "Are you sure to overwrite the preset?", "Yes", "No"))
                                        {
                                            M.SaveBlendShapePreset();
                                        }
                                    }
                                    //EditorUtility.SetDirty(M);
                                    //EditorUtility.SetDirty(M.preset);
                                }

                                EditorGUI.BeginDisabledGroup(preset.objectReferenceValue == null);
                                {
                                    if (GUILayout.Button("Load"))
                                    {
                                        if (preset.objectReferenceValue != null)
                                        {
                                            if (M.preset.blendShapes == null || M.preset.blendShapes.Length == 0)
                                            {
                                                Debug.LogWarning("The preset " + M.preset.name + " is empty, Please use a Valid Preset");
                                            }
                                            else
                                            {
                                                M.LoadBlendShapePreset();
                                                EditorUtility.SetDirty(target);
                                            }
                                        }
                                    }
                                }
                                EditorGUI.EndDisabledGroup();
                            }
                            EditorGUILayout.EndHorizontal();
                        }
                    }
                    EditorGUILayout.EndVertical();
                }
                EditorGUILayout.EndVertical();
            }
            if (EditorGUI.EndChangeCheck())
            {
                Undo.RecordObject(target, "Blend Shapes Changed");
                if (M.mesh)
                {
                    Undo.RecordObject(M.mesh, "Blend Shapes Changed");
                }

                M.UpdateBlendShapes();
            }
            serializedObject.ApplyModifiedProperties();
        }
Exemplo n.º 7
0
        public override void OnInspectorGUI()
        {
            serializedObject.Update();

            MalbersEditor.DrawDescription("Save/Load Bones Transormations into a Preset");

            EditorGUILayout.BeginVertical(MalbersEditor.StyleGray);
            {
                MalbersEditor.DrawScript(script);

                EditorGUILayout.BeginVertical(EditorStyles.helpBox);
                {
                    EditorGUILayout.PropertyField(preset);

                    bool disable_ = preset.objectReferenceValue == null;

                    EditorGUILayout.BeginHorizontal();
                    {
                        if (GUILayout.Button("New Preset"))
                        {
                            string newBonePath = EditorUtility.SaveFilePanelInProject("Create New Bone Preset", "new bone preset", "asset", "Message");

                            BonePreset bonePreset = CreateInstance <BonePreset>();

                            AssetDatabase.CreateAsset(bonePreset, newBonePath);

                            preset.objectReferenceValue = bonePreset;

                            EditorUtility.SetDirty(target);
                            Debug.Log("New Bone Preset Created");
                        }

                        EditorGUI.BeginDisabledGroup(disable_);
                        {
                            if (GUILayout.Button("Save"))
                            {
                                M.SavePreset();
                            }
                            if (GUILayout.Button("Load"))
                            {
                                M.LoadPreset();
                            }
                        }
                        EditorGUI.EndDisabledGroup();
                    }
                    EditorGUILayout.EndHorizontal();
                }
                EditorGUILayout.EndVertical();

                EditorGUILayout.BeginVertical(EditorStyles.helpBox);
                {
                    EditorGUILayout.LabelField("Bones (" + M.Bones.Count.ToString() + ")");
                    EditorGUI.BeginChangeCheck();
                    {
                        EditorGUILayout.PropertyField(Root);
                    }
                    if (EditorGUI.EndChangeCheck())
                    {
                        Undo.RecordObject(target, "Root Changed");
                        EditorUtility.SetDirty(M);
                        serializedObject.ApplyModifiedProperties();
                        M.SetBones();
                    }

                    MalbersEditor.Arrays(serializedObject.FindProperty("Filter"), new GUIContent("Filter|Not Include bones with names|"));
                }
                EditorGUILayout.EndVertical();

                EditorGUILayout.BeginVertical(EditorStyles.helpBox);
                {
                    MalbersEditor.Arrays(serializedObject.FindProperty("Bones"));
                }
                EditorGUILayout.EndVertical();
            }
            EditorGUILayout.EndVertical();

            serializedObject.ApplyModifiedProperties();
        }
Exemplo n.º 8
0
        private void DrawGeneral()
        {
            EditorGUILayout.BeginVertical(EditorStyles.helpBox);
            {
                EditorGUILayout.PropertyField(StartMounted, new GUIContent("Start Mounted", "Set an animal to start mounted on it"));
                EditorGUILayout.PropertyField(MountStored, new GUIContent("Stored Mount", "If Start Mounted is Active this will be the Animal to mount"));

                if (M.StartMounted && MountStored.objectReferenceValue == null)
                {
                    EditorGUILayout.HelpBox("Select a Animal with 'IMount' interface from the scene if you want to start mounted on it", MessageType.Warning);
                }
            }
            EditorGUILayout.EndVertical();


            EditorGUILayout.BeginVertical(EditorStyles.helpBox);
            {
                EditorGUILayout.PropertyField(Parent, G_Parent);
                EditorGUILayout.PropertyField(LinkUpdate, new GUIContent("Link Update", "Updates Everyframe the position and rotation of the rider to the Animal Mount Point"));
                EditorGUILayout.PropertyField(DismountType, G_DismountType);
            }
            EditorGUILayout.EndVertical();



            EditorGUILayout.BeginVertical(EditorStyles.helpBox);
            {
                CreateColliderMounted.boolValue = EditorGUILayout.ToggleLeft(G_CreateColliderMounted, CreateColliderMounted.boolValue);

                if (CreateColliderMounted.boolValue)
                {
                    EditorGUI.indentLevel++;
                    EditorGUILayout.BeginHorizontal();
                    EditorGUILayout.LabelField("Center Y", GUILayout.MinWidth(40));
                    EditorGUILayout.LabelField("Height", GUILayout.MinWidth(40));
                    EditorGUILayout.LabelField("Radius", GUILayout.MinWidth(40));
                    EditorGUILayout.EndHorizontal();
                    EditorGUILayout.BeginHorizontal();
                    EditorGUILayout.PropertyField(Col_Center, GUIContent.none);
                    EditorGUILayout.PropertyField(Col_height, GUIContent.none);
                    EditorGUILayout.PropertyField(Col_radius, GUIContent.none);
                    EditorGUILayout.EndHorizontal();
                    EditorGUILayout.PropertyField(Col_Trigger, new GUIContent("Is Trigger"));

                    EditorGUI.indentLevel--;
                }
            }
            EditorGUILayout.EndVertical();

            EditorGUILayout.BeginVertical(EditorStyles.helpBox);
            {
                EditorGUILayout.PropertyField(DisableComponents, G_DisableComponents);

                if (M.DisableComponents)
                {
                    MalbersEditor.Arrays(DisableList, G_DisableList);

                    if (M.DisableList != null && M.DisableList.Length == 0)
                    {
                        EditorGUILayout.HelpBox("If 'Disable List' is empty , it will disable all Monovehaviours while riding", MessageType.Info);
                    }
                }
            }
            EditorGUILayout.EndVertical();

            EditorGUILayout.BeginVertical(EditorStyles.helpBox);
            {
                EditorGUILayout.PropertyField(CallAnimalA, new GUIContent("Call Animal", "Sound to call the Stored Animal"));
                EditorGUILayout.PropertyField(StopAnimalA, new GUIContent("Stop Animal", "Sound to stop calling the Stored Animal"));
                EditorGUILayout.PropertyField(RiderAudio, new GUIContent("Audio Source", "The reference for the audio source"));
            }
            EditorGUILayout.EndVertical();
        }