Exemplo n.º 1
0
 private void UpdeteComponent()
 {
     CountBrick = brickManager.GetBrickCount();
     uIManager.SetLifePlayerText(LifePlayer.ToString());
     uIManager.SetBrickText(CountBrick.ToString(), BaseCountBrick.ToString());
     uIManager.SetGameScoreText(MainGameScore.ToString());
 }
Exemplo n.º 2
0
 private void Win()
 {
     uIManager.EndGame("You Win!!", BaseCountBrick.ToString(), MainGameScore.ToString());
 }
Exemplo n.º 3
0
 private void Losing()
 {
     IsLosing = true;
     uIManager.EndGame("You Losing!!", (BaseCountBrick - CountBrick).ToString(), MainGameScore.ToString());
 }