public static void OpenIntroWindowEvent() { OnIntroOpen?.Invoke(); MainGameManager.PauseGame(); }
void OpenTextWindow() { textWindow = GameObject.Instantiate(TextWindow, transform); OnTextWindowOpen?.Invoke(); MainGameManager.PauseGame(); }
public static void OpenIntroWindowEvent() { OnIntroOpen?.Invoke(); MainGameManager.PauseGame(); }
void OpenTextWindow() { textWindow = GameObject.Instantiate(TextWindow, transform); OnTextWindowOpen?.Invoke(); MainGameManager.PauseGame(); }