/// <summary>
 /// Helper to check if specific magical concealment flags are active on player.
 /// </summary>
 /// <param name="flags">Comparison flags.</param>
 /// <returns>True if matching.</returns>
 public bool HasConcealment(MagicalConcealmentFlags flags)
 {
     return((MagicalConcealmentFlags & flags) == flags);
 }
 /// <summary>
 /// Helper to check if specific magical concealment flags are active on player.
 /// </summary>
 /// <param name="flags">Comparison flags.</param>
 /// <returns>True if matching.</returns>
 public bool HasConcealment(MagicalConcealmentFlags flags)
 {
     return(((MagicalConcealmentFlags & flags) == flags) ? true : false);
 }