/// <summary> /// Helper to check if specific magical concealment flags are active on player. /// </summary> /// <param name="flags">Comparison flags.</param> /// <returns>True if matching.</returns> public bool HasConcealment(MagicalConcealmentFlags flags) { return((MagicalConcealmentFlags & flags) == flags); }
/// <summary> /// Helper to check if specific magical concealment flags are active on player. /// </summary> /// <param name="flags">Comparison flags.</param> /// <returns>True if matching.</returns> public bool HasConcealment(MagicalConcealmentFlags flags) { return(((MagicalConcealmentFlags & flags) == flags) ? true : false); }