Exemplo n.º 1
0
 static void EventInitialize()
 {
     EventManager = new EventManagement();
     EventManager
     .AddEvent(Events.Events.BloodCastle, new BloodCastles())
     .AddEvent(Events.Events.DevilSquared, new DevilSquares())
     .AddEvent(Events.Events.Kanturu, new Kanturu())
     .AddEvent(Events.Events.ChaosCastle, new ChaosCastles());
     LuckyCoins.Initialize();
     EventChips.Initialize();
 }
Exemplo n.º 2
0
 static void EventInitialize()
 {
     EventManager = new EventManagement();
     EventManager
     .AddEvent(Events.Events.BloodCastle, new BloodCastles())
     .AddEvent(Events.Events.DevilSquared, new DevilSquares())
     .AddEvent(Events.Events.Kanturu, new Kanturu())
     .AddEvent(Events.Events.ChaosCastle, new ChaosCastles())
     .AddEvent(Events.Events.Crywolf, new Crywolf())
     .AddEvent(Events.Events.ImperialGuardian, new ImperialGuardian())
     //.AddEvent(Events.Events.DoubleGoer, new DoubleGoer())
     ;
     LuckyCoins.Initialize();
     EventChips.Initialize();
 }
Exemplo n.º 3
0
        public async Task CLuckyCoinsRegistre(GSSession session /*, CLuckyCoinsRegistre message*/)
        {
            var coins = await LuckyCoins.Registre(session.Player);

            await session.SendAsync(new SLuckyCoinsCount(coins));
        }
Exemplo n.º 4
0
 static void EventInitialize()
 {
     LuckyCoins.Initialize();
     EventChips.Initialize();
     BloodCastles.Initialize();
 }