Exemplo n.º 1
0
 // Start is called before the first frame update
 void Start()
 {
     loginClient = GameObject.Find("LoginClient").GetComponent <LoginClient>();
     udcb        = UpdateUserData;
     loginClient.GetUserData(udcb);
     logoutButton.onClick.AddListener(Logout);
     randomPlayButton.onClick.AddListener(RandomPlay);
     playWithFriendButton.onClick.AddListener(PlayWithFriend);
     createRoomButton.onClick.AddListener(CreateRoom);
     joinRoomButton.onClick.AddListener(JoinRoom);
     joinButton.onClick.AddListener(JoinWithId);
     backJoinButton.onClick.AddListener(BackJoin);
     backRoomButton.onClick.AddListener(BackRoom);
     ticketAdButton.onClick.AddListener(GetTicketsWithAd);
     ticketCancelButton.onClick.AddListener(GetTicketsCancel);
     ShowAdButton.onClick.AddListener(ShowAd);
     LoadAdButton.onClick.AddListener(LoadAd);
     TestGameButton.onClick.AddListener(TestGame);
     MyStrategiesButton.onClick.AddListener(MyStrategies);
     client    = GameObject.Find("Client").GetComponent <Client>();
     adManager = GameObject.Find("AdManager").GetComponent <AdManager>();
     adManager.LoadRewardAd();
     hidePanel(ticketRewardPanel);
     adTestLoader.onClick.AddListener(adTestLoaderAction);
 }