Exemplo n.º 1
0
        private void _KillRedisClient()
        {
            try
            {
                if (m_Redis != null)
                {
                    Stopwatch sw = Stopwatch.StartNew();
                    LoggerQueue.Debug(">>>>>> KILLING REDIS CONNECTION >>>>>>");

                    ConnectionMultiplexer redis = m_Redis;
                    m_Redis = null;

                    if (this.IsSentinel == true)
                    {
                        redis.ConnectionFailed   -= _ConnectionFailure;
                        redis.ConnectionRestored -= _ConnectionRestored;
                    }

                    redis.Close(false);
                    redis.Dispose();

                    LoggerQueue.Debug(">>>>>> KILLED REDIS CONNECTION >>>>>> " + sw.Elapsed);
                }
            }
            catch (Exception ex)
            {
                LoggerQueue.Error(">>>>>> Error during _KillRedisClient", ex);
            }
        }
Exemplo n.º 2
0
        private void _OutputConfigurationFromSentinel()
        {
            m_SentinelServers.ForEach(s =>
            {
                try
                {
                    IServer server = m_Sentinel.GetServer(s.Address, s.Port);
                    if (server.IsConnected == true)
                    {
                        try
                        {
                            IPEndPoint master = server.SentinelGetMasterAddressByName("master") as IPEndPoint;
                            var slaves        = server.SentinelSlaves("master");

                            StringBuilder sb = new StringBuilder();
                            sb.Append(">>>>>> _OutputConfigurationFromSentinel Server ");
                            sb.Append(s.Address);
                            sb.Append(" thinks that master is ");
                            sb.Append(master);
                            sb.Append(" and slaves are ");

                            foreach (var slave in slaves)
                            {
                                string name = slave.Where(i => i.Key == "name").Single().Value;
                                bool up     = slave.Where(i => i.Key == "flags").Single().Value.Contains("disconnected") == false;

                                sb.Append(name);
                                sb.Append("(");
                                sb.Append(up == true ? "connected" : "down");
                                sb.Append(") ");
                            }
                            sb.Append(">>>>>>");
                            LoggerQueue.Debug(sb.ToString());
                        }
                        catch (Exception ex)
                        {
                            LoggerQueue.Error(string.Format(">>>>>> _OutputConfigurationFromSentinel Could not get configuration from sentinel server ({0}) >>>>>>", s.Address), ex);
                        }
                    }
                    else
                    {
                        LoggerQueue.Error(string.Format(">>>>>> _OutputConfigurationFromSentinel Sentinel server {0} was not connected", s.Address));
                    }
                }
                catch (Exception ex)
                {
                    LoggerQueue.Error(string.Format(">>>>>> _OutputConfigurationFromSentinel Could not get IServer from sentinel ({0}) >>>>>>", s.Address), ex);
                }
            });
        }
Exemplo n.º 3
0
        private void _KillSentinelClient()
        {
            try
            {
                if (m_Sentinel != null)
                {
                    LoggerQueue.Debug(">>>>>> KILLING SENTINEL CONNECTION >>>>>>");

                    ConnectionMultiplexer sentinel = m_Sentinel;
                    m_Sentinel = null;

                    sentinel.Close(false);
                    sentinel.Dispose();
                }
            }
            catch (Exception ex)
            {
                LoggerQueue.Error(">>>>>> Error during _KillSentinelClient", ex);
            }
        }
Exemplo n.º 4
0
        private void _Connect(object state)
        {
            bool throwException = (bool)state;

            // if a reconnect is already being attempted, don't hang around waiting
            if (Monitor.TryEnter(m_ConnectionLocker) == false)
            {
                return;
            }

            // we took the lock, notify everything we are connecting
            m_Connecting = true;

            try
            {
                Stopwatch sw = Stopwatch.StartNew();
                LoggerQueue.Debug(">>>>>> REDIS CONNECTING... >>>>>>");

                // if this is a reconnect, make absolutely sure everything is cleaned up first
                _KillTimers();
                _KillRedisClient();

                if (this.IsSentinel == true && m_Sentinel == null)
                {
                    LoggerQueue.Debug(">>>>>> CONNECTING TO SENTINEL >>>>>> - " + sw.Elapsed);

                    // we'll be getting the redis servers from sentinel
                    ConfigurationOptions sentinelConnection = _CreateRedisConfiguration(CommandMap.Sentinel, null, m_SentinelServers);
                    m_Sentinel = ConnectionMultiplexer.Connect(sentinelConnection);
                    LoggerQueue.Debug(">>>>>> CONNECTED TO SENTINEL >>>>>> - " + sw.Elapsed);

                    _OutputConfigurationFromSentinel();

                    // get all the redis servers from sentinel and ignore any set by caller
                    m_RedisServers.Clear();
                    m_RedisServers.AddRange(_GetAllRedisServersFromSentinel());

                    if (m_RedisServers.Count == 0)
                    {
                        throw new RedisException("Sentinel found no redis servers");
                    }
                }

                LoggerQueue.Debug(">>>>>> CONNECTING TO REDIS >>>>>> - " + sw.Elapsed);

                // try to connect to all redis servers
                ConfigurationOptions connection = _CreateRedisConfiguration(CommandMap.Default, _SecureStringToString(m_Password), m_RedisServers);
                m_Redis = ConnectionMultiplexer.Connect(connection);
                LoggerQueue.Debug(">>>>>> CONNECTED TO REDIS >>>>>> - " + sw.Elapsed);

                // register subscription channels
                m_Subscriptions.ForEach(s =>
                {
                    m_Redis.GetSubscriber().Subscribe(s.Key, (channel, value) => _SubscriptionHandler(channel, value));
                    s.Value.LastUsed = DateTime.UtcNow;
                });

                if (this.IsSentinel == true)
                {
                    // check subscriptions have been sending messages
                    if (m_Subscriptions.Count > 0)
                    {
                        m_CheckSubscriptionsTimer = new Timer(_CheckSubscriptions, null, 30000, m_CheckSubscriptionsTime);
                    }

                    if (m_CheckWriteTime != null)
                    {
                        // check that we can write to redis
                        m_CheckWriteTimer = new Timer(_CheckWrite, null, 32000, m_CheckWriteTime.Value);
                    }

                    // monitor for connection status change to any redis servers
                    m_Redis.ConnectionFailed   += _ConnectionFailure;
                    m_Redis.ConnectionRestored += _ConnectionRestored;
                }

                LoggerQueue.Debug(string.Format(">>>>>> ALL REDIS CONNECTED ({0}) >>>>>>", sw.Elapsed));
            }
            catch (Exception ex)
            {
                LoggerQueue.Error(">>>>>> REDIS CONNECT FAILURE >>>>>>", ex);

                if (throwException == true)
                {
                    throw;
                }
                else
                {
                    // internal reconnect, the reconnect has failed so might as well clean everything and try again
                    _KillTimers();
                    _KillRedisClient();

                    // faster than usual reconnect if failure
                    _ReconnectTimer(1000);
                }
            }
            finally
            {
                // finished connection attempt, notify everything and remove lock
                m_Connecting = false;
                Monitor.Exit(m_ConnectionLocker);
            }
        }