void saveNewKey() { localizationText.addKeyToLanguages(newKey, newTexts, langs); displayNewKeyForm = false; newKey = ""; EditorGUI.FocusTextInControl(""); }
void saveNewKey() { localizationText.addKeyToLanguages(newKey, newTexts, langs); displayNewKeyForm = false; newKey = ""; EditorGUI.FocusTextInControl(""); }