Exemplo n.º 1
0
        public IEnumerable <string> GetInstalledLanguages()
        {
            /*
             * Locale[] locale = Locale.GetAvailableLocales();
             * foreach(Locale loc in locale)
             * {
             *  string s1 = loc.DisplayCountry;
             *  string s2 = loc.DisplayLanguage;
             *  string s3 = loc.DisplayName;
             *  //System.Diagnostics.Debug.WriteLine(s2);
             *
             *  LanguageAvailableResult res = speaker.IsLanguageAvailable(loc);
             *  switch (res)
             *  {
             *      case LanguageAvailableResult.Available:
             *          System.Diagnostics.Debug.WriteLine(s2);
             *          //langAvailable.Add(loc.DisplayLanguage);
             *          break;
             *      case LanguageAvailableResult.CountryAvailable:
             *          //langAvailable.Add(loc.DisplayLanguage);
             *          break;
             *      case LanguageAvailableResult.CountryVarAvailable:
             *          //langAvailable.Add(loc.DisplayLanguage);
             *          break;
             *  }
             * }
             */

            return(Locale.GetAvailableLocales().Select(a => a.Language).Distinct());
        }
Exemplo n.º 2
0
        /// <summary>
        /// this gets the available language
        /// </summary>
        /// <returns> available language in local device </returns>
        private List <string> GetLanguages()
        {
            var langAvailable = new List <string> {
                "Default"
            };

            // our spinner only wants to contain the languages supported by the tts and ignore the rest
            var localesAvailable = Locale.GetAvailableLocales().ToList();

            foreach (var locale in localesAvailable)
            {
                LanguageAvailableResult res = textToSpeech.IsLanguageAvailable(locale);
                switch (res)
                {
                case LanguageAvailableResult.Available:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;

                case LanguageAvailableResult.CountryAvailable:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;

                case LanguageAvailableResult.CountryVarAvailable:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;
                }
            }
            langAvailable = langAvailable.OrderBy(t => t).Distinct().ToList();
            return(langAvailable);
        }
Exemplo n.º 3
0
        /// <summary>
        /// Get all installed and valide lanaguages
        /// </summary>
        /// <returns>List of CrossLocales</returns>
        public async Task <IEnumerable <CrossLocale> > GetInstalledLanguages()
        {
            await Init();

            if (textToSpeech != null && initialized)
            {
                var version    = (int)global::Android.OS.Build.VERSION.SdkInt;
                var isLollipop = version >= 21;
                if (isLollipop)
                {
                    try
                    {
                        //in a different method as it can crash on older target/compile for some reason
                        return(GetInstalledLanguagesLollipop());
                    }
                    catch (Exception ex)
                    {
                        Console.WriteLine("Something went horribly wrong, defaulting to old implementation to get languages: " + ex);
                    }
                }

                var languages  = new List <CrossLocale>();
                var allLocales = Locale.GetAvailableLocales();
                foreach (var locale in allLocales)
                {
                    try
                    {
                        var result = textToSpeech.IsLanguageAvailable(locale);

                        if (result == LanguageAvailableResult.CountryAvailable)
                        {
                            languages.Add(new CrossLocale {
                                Country = locale.Country, Language = locale.Language, DisplayName = locale.DisplayName
                            });
                        }
                    }
                    catch (Exception ex)
                    {
                        Console.WriteLine("Error checking language; " + locale + " " + ex);
                    }
                }

                return(languages.GroupBy(c => c.ToString())
                       .Select(g => g.First()));
            }
            else
            {
                return(Locale.GetAvailableLocales()
                       .Where(a => !string.IsNullOrWhiteSpace(a.Language) && !string.IsNullOrWhiteSpace(a.Country))
                       .Select(a => new CrossLocale {
                    Country = a.Country, Language = a.Language, DisplayName = a.DisplayName
                })
                       .GroupBy(c => c.ToString())
                       .Select(g => g.First()));
            }
        }
Exemplo n.º 4
0
 static IEnumerable <Language> FindInstalledLanguages()
 {
     return(Locale.GetAvailableLocales()
            .Where(a => a.Language.HasValue() && a.DisplayName.HasValue())
            .Select(a => new Language {
         Id = a.Language, Name = a.DisplayName
     })
            .GroupBy(c => c.Id)
            .Select(g => g.First()));
 }
Exemplo n.º 5
0
            internal Locale GetLocale()
            {
                if (Language == null)
                {
                    return(Locale.Default);
                }
                var langs = Locale.GetAvailableLocales().ToList();

                return(langs.FirstOrDefault(x => x.Language.Replace("_", "-").StartsWith(Language?.Id.ToLower())) ?? Locale.Default);
            }
        public void InitializeLocaleList()
        {
            // referencing to the local var, the LangAvailable property can't be replaced, it's read-only
            _langList.Clear();
            _langList.Add("Default");

            // our spinner only wants to contain the languages supported by the tts and ignore the rest
            var localesAvailable = Locale.GetAvailableLocales().ToList();

            foreach (var locale in localesAvailable)
            {
                LanguageAvailableResult res = _textToSpeech.IsLanguageAvailable(locale);

                if (IsLocaleAvailable(locale))
                {
                    _langList.Add(locale.DisplayName);
                }
            }
            _langList = _langList.OrderBy(t => t).Distinct().ToList();
        }
Exemplo n.º 7
0
        IEnumerable <Country> GetAvailableCountries()
        {
            foreach (var locale in Locale.GetAvailableLocales())
            {
                if (string.IsNullOrEmpty(locale.Country) || string.IsNullOrWhiteSpace(locale.DisplayCountry))
                {
                    continue;
                }

                var drawable = GetCountryFlag(locale.Country);

                if (drawable <= 0)
                {
                    continue;
                }

                yield return(new Country {
                    Iso = locale.Country,
                    Name = locale.DisplayCountry,
                    Code = string.Format("+{0}", _phoneUtil.GetCountryCodeForRegion(locale.Country)),
                    FlagId = drawable
                });
            }
        }
Exemplo n.º 8
0
 /// <summary>
 /// Gets the list of installed Locales which support DateFormat.
 /// </summary>
 ///
 /// <returns>an array of Locale</returns>
 public static Locale[] GetAvailableLocales()
 {
     return(Locale.GetAvailableLocales());
 }
Exemplo n.º 9
0
 /// <summary>
 ///     Get installed languages.
 /// </summary>
 /// <returns>
 ///     The installed language names.
 /// </returns>
 public IEnumerable <string> GetInstalledLanguages()
 {
     return(Locale.GetAvailableLocales().Select(a => a.Language).Distinct());
 }
 public void UpdateLocale(int id)
 {
     SelectedLocale = Locale.GetAvailableLocales().FirstOrDefault(
         t => t.DisplayName == LangAvailable[id]);
 }
Exemplo n.º 11
0
 public IEnumerable <CrossLocale> GetCrossLocales()
 {
     return(Locale.GetAvailableLocales().Select(a => new CrossLocale {
         Country = a.Country, Language = a.Language, DisplayName = a.DisplayName
     }));
 }