Exemplo n.º 1
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 public void UserInSameLobby(NodeAddedEvent e, LobbyUserNode lobbyUser, [JoinByUser] WaitingInviteAnswerUserLabelNode label, LobbyUserNode lobbyUser1, [JoinByBattleLobby] SelfLobbyUserNode selfLobbyUser)
 {
     label.waitingForInviteToLobbyAnswerUi.AlreadyInLobby = true;
 }
Exemplo n.º 2
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 public void UserLeaveLobby(NodeRemoveEvent e, LobbyUserNode lobbyUser, [JoinByUser] WaitingInviteAnswerUserLabelNode label)
 {
     label.waitingForInviteToLobbyAnswerUi.AlreadyInLobby = false;
 }
Exemplo n.º 3
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 public void CloseSquadInviteDialog(NodeAddedEvent e, LobbyUserNode selfUser, [JoinAll, Combine] SingleNode <InviteToSquadDialogComponent> inviteToSquadDialog)
 {
     inviteToSquadDialog.Entity.GetComponent <InviteDialogComponent>().Hide();
 }