// ------------------------------ SWITCHING ------------------------------ // public void StartGame() { titleCanvas.SetActive(false); LoadingManager.SetLevelToLoad("ElectricAve"); LoadingManager.SetLevelLoading(true); }
public void Store() { titleCanvas.SetActive(false); LoadingManager.SetLevelToLoad("Store"); LoadingManager.SetLevelLoading(true); }
// Update levelToLoad public void LevelToLoadUpdate(string levelName) { LoadingManager.SetLevelToLoad(levelName); }