Exemplo n.º 1
0
    public void ChangeFloor()
    {
        PlayerPrefs.SetInt(PrefsEntity.CurrentFloor, int.Parse(inputFieldFloor.text));
        PlayerPrefsX.SetBool(PrefsEntity.SaveFlag, false);
        Scene scene = SceneManager.GetActiveScene();

        LoadingManager.LoadSceneFieldToField();
    }
Exemplo n.º 2
0
    public void OnClickConfirm()
    {
        int currentFloor = PlayerPrefs.GetInt(PrefsEntity.CurrentFloor, 100);

        PlayerPrefsX.SetBool(PrefsEntity.SaveFlag, false);
        PlayerPrefs.SetInt(PrefsEntity.CurrentFloor, --currentFloor);
        Scene scene = SceneManager.GetActiveScene();

        LoadingManager.LoadSceneFieldToField();
    }