Exemplo n.º 1
0
 public void StartGameplayScene()
 {
     AkSoundEngine.PostEvent("Click_ui", gameObject);
     charSelec.SetActive(false);
     LoadManager.Get().StartCoroutine(LoadManager.Get().UnloadMenu(generalBackground));
     GameManager.Get().StartGamePlay(chosenChar);
 }
Exemplo n.º 2
0
 private void Start()
 {
     minPosCredits    = creditsTxt.transform.localPosition;
     versionText.text = "v" + Application.version;
     UpdateCharacterDisplayed(0);
     UpdateCharacterDisplayed(1);
     LoadManager.Get().StartCoroutine(LoadManager.Get().Preload(2, transform));
 }
Exemplo n.º 3
0
 public void LoadMenuScene()
 {
     Time.timeScale = 1.0f;
     AkSoundEngine.PostEvent("Click_ui", gameObject);
     LoadManager.Get().LoadMenu();
 }