void Start() { endText = false; isActive = false; sceneTransition = false; names = new Queue <string>(); sentences = new Queue <string>(); voices = new Queue <AudioClip>(); sprites = new Queue <Sprite>(); //BGSprites = new Queue<Sprite>(); tutorialTrigger = false; loadBattle = GameObject.FindGameObjectWithTag("player").GetComponent <LoadBattle>(); CharacterFrameObject.SetActive(false); }
void Start() { textBox.SetActive(false); Background.SetActive(false); tutorialImage.SetActive(false); endText = false; isActive = false; playedOnce = false; textBoxAnim = textBox.GetComponent <Animator>(); backgroundAnim = Background.GetComponent <Animator>(); Movement = Player.GetComponent <PlayerMovementFinal>(); battleTrigger = Player.GetComponent <LoadBattle>(); tutorialImageAnim = tutorialImage.GetComponent <Animator>(); currentSentence = 0; }