void Start()
    {
        endText         = false;
        isActive        = false;
        sceneTransition = false;
        names           = new Queue <string>();
        sentences       = new Queue <string>();
        voices          = new Queue <AudioClip>();
        sprites         = new Queue <Sprite>();
        //BGSprites = new Queue<Sprite>();
        tutorialTrigger = false;

        loadBattle = GameObject.FindGameObjectWithTag("player").GetComponent <LoadBattle>();

        CharacterFrameObject.SetActive(false);
    }
    void Start()
    {
        textBox.SetActive(false);
        Background.SetActive(false);
        tutorialImage.SetActive(false);
        endText        = false;
        isActive       = false;
        playedOnce     = false;
        textBoxAnim    = textBox.GetComponent <Animator>();
        backgroundAnim = Background.GetComponent <Animator>();
        Movement       = Player.GetComponent <PlayerMovementFinal>();
        battleTrigger  = Player.GetComponent <LoadBattle>();

        tutorialImageAnim = tutorialImage.GetComponent <Animator>();

        currentSentence = 0;
    }