Exemplo n.º 1
0
 // private
 // Use this for initialization
 void Start()
 {
     playerRB       = GetComponent <Rigidbody2D>();
     playerCollider = GetComponent <Collider2D>();
     playeranimator = GetComponent <Animator>();
     eventSystem    = GameObject.FindGameObjectWithTag("EventSystem").GetComponent <EventSystem>();
     levelGlobals   = GameObject.FindGameObjectWithTag("LevelGlobalGO").GetComponent <LevelGlobals>();
     audioSource    = GetComponent <AudioSource>();
     playerState    = PlayerState.Running;
 }
Exemplo n.º 2
0
    // Use this for initialization
    void Start()
    {
        GameManager.GameOverEvent   += GameOverEventExecuted;
        GameManager.GamePauseEvent  += GamePauseEventExecuted;
        GameManager.GameResumeEvent += GameResumeEventExecuted;

        inGameMenu = transform.Find("inGameMenu").gameObject.transform;
        if (inGameMenu.gameObject.activeSelf)
        {
            inGameMenu.gameObject.SetActive(false);
        }
        levelGlobals = GameObject.FindGameObjectWithTag("LevelGlobalGO").GetComponent <LevelGlobals>();
        endMenu      = GameObject.FindGameObjectWithTag("EndMenu");
        endMenu.SetActive(false);
    }