Exemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     levelControl = GameObject.Find("Game Controller").GetComponent <LevelControl>();
     player       = levelControl.GetPlayer().transform;
     camera       = GetComponent <Camera>();
     relPos       = player.position - transform.position;
 }
Exemplo n.º 2
0
    // Use this for initialization
    void Start()
    {
        // Time.timeScale = 0f;
        levelControl = GetComponent <LevelControl>();

        charMove = levelControl.GetPlayer().GetComponent <CharacterMovement2>();
        // levelControl.SetFollow(false);
        StartCoroutine("StartLevel");
    }
Exemplo n.º 3
0
    // Use this for initialization
    void Start()
    {
        // QualitySettings.vSyncCount = 0;
        levelControl = GameObject.Find("Game Controller").GetComponent <LevelControl>();
        player       = levelControl.GetPlayer();
        camera       = GameObject.Find("Main Camera");
        relPosY      = camera.transform.position.y - transform.position.y;
        finish       = GameObject.Find("Flag Group").GetComponent <Finish>();

        relPos = player.transform.position - transform.position;
    }
Exemplo n.º 4
0
    // Camera camera;
    // Use this for initialization
    void Start()
    {
        //old
        // player = GameObject.Find("Scout").transform;
        levelControl = GameObject.Find("Game Controller").GetComponent <LevelControl>();
        //new
        player = levelControl.GetPlayer().transform;

        // camera = GameObject.Find("Main Camera").GetComponent<Camera>();
        // relPos = player.position - transform.position;
        yDist = Mathf.Abs(player.position.y) + transform.position.y;
    }
Exemplo n.º 5
0
    // Use this for initialization
    void Start()
    {
        levelControl = GameObject.Find("Game Controller").GetComponent <LevelControl>();
        target       = levelControl.GetPlayer();
        // player = GameObject.Find("Scout Group").transform;
        // relPos = player.position.x - transform.position.x;
        // goScreen = GameObject.Find("Game Over Screen").GetComponent<Image>();
        camera       = GameObject.Find("Main Camera").GetComponent <Camera>();
        cameraFollow = camera.GetComponent <CameraFollow>();
        // levelControl = GameObject.Find("Game Controller").GetComponent<LevelControl>();
        // statusScreen = GameObject.Find("Status Screen");

        rb = GetComponent <Rigidbody2D>();
    }
Exemplo n.º 6
0
    // Use this for initialization
    void Start()
    {
        // print("canvas width: " + GameObject.Find("Canvas").GetComponent<RectTransform>().rect.width);
        // print(levelClearBox.GetComponent<RectTransform>().rect.center - GameObject.Find("Canvas").GetComponent<RectTransform>().rect.center);

        // float differenceCanvasAndLevelComplete = levelClearBox.transform.position.x - GameObject.Find("Canvas").transform.position.x;
        // levelClearText = levelClearBox.transform.GetChild(0).gameObject;
        // print("difference = " + differenceCanvasAndLevelComplete);

        // levelCompleteScreenDist = (2f / 3f) * differenceCanvasAndLevelComplete;

        //************ COMMENTED OUT DUE TO CTRLR ERROR
        // ctrlNum = XCI.GetNumPluggedCtrlrs();
        //***************************
        // lvlControl = GameObject.Find("Game Controller").GetComponent<LevelControl>();
        target = lvlControl.GetPlayer();
    }
Exemplo n.º 7
0
    // Use this for initialization
    void Start()
    {
        // player = GameObject.Find("Scout").transform;
        // ctrlNum = XCI.GetNumPluggedCtrlrs();
        levelControl = GameObject.Find("Game Controller").GetComponent <LevelControl>();
        target       = levelControl.GetPlayer();
        player       = target.transform;

        relPos  = player.position.x - transform.position.x;
        relPosY = Mathf.Abs(player.position.y - transform.position.y);
        // goScreen = GameObject.Find("Game Over Screen").GetComponent<Image>();
        camera       = GameObject.Find("Main Camera").GetComponent <Camera>();
        cameraFollow = camera.GetComponent <CameraFollow>();
        scoutMvmt    = target.GetComponent <CharacterMovement2>();



        //************ COMMENTED OUT DUE TO CTRLR ERROR
        /*if (ctrlNum > 0)*/ goText = "Press A to Restart";
        // else goText = "Press Space to Restart";
    }
Exemplo n.º 8
0
 // Use this for initialization
 void Start()
 {
     // sign = warningSign.GetComponent<SpriteRenderer>();
     levelControl = GameObject.Find("Game Controller").GetComponent <LevelControl>();
     player       = levelControl.GetPlayer();
 }
Exemplo n.º 9
0
 // Use this for initialization
 void Start()
 {
     levelControl = GameObject.Find("Game Controller").GetComponent <LevelControl>();
     target       = levelControl.GetPlayer();
 }