Exemplo n.º 1
0
    // Update is called once per frame
    void Update()
    {
        if (guiBattle.wonBattle)
        {
            Camera.main.transform.position = statsCam.transform.position;
            points              = maxPoints;
            textPoints          = "" + points;
            health              = "" + PlayerCharacter.getMaxHealth();
            attack              = "" + PlayerCharacter.getAttack();
            defense             = "" + PlayerCharacter.getDefense();
            guiBattle.wonBattle = false;
        }

        if (points <= 0 && !MainScreen.onMenu)
        {
            Camera.main.transform.position = levels[LevelChange.getLevel() - 1].transform.position;
        }
    }