// SteamAPICall_t public CallbackHandle AttachLeaderboardUGC( SteamLeaderboard_t hSteamLeaderboard /*SteamLeaderboard_t*/, UGCHandle_t hUGC /*UGCHandle_t*/, Action<LeaderboardUGCSet_t, bool> CallbackFunction = null /*Action<LeaderboardUGCSet_t, bool>*/ ) { SteamAPICall_t callback = 0; callback = platform.ISteamUserStats_AttachLeaderboardUGC( hSteamLeaderboard.Value, hUGC.Value ); if ( CallbackFunction == null ) return null; return LeaderboardUGCSet_t.CallResult( steamworks, callback, CallbackFunction ); }
private void OnLeaderboardUGCSet(LeaderboardUGCSet_t pCallback, bool bIOFailure) { Debug.Log("[" + LeaderboardUGCSet_t.k_iCallback + " - LeaderboardUGCSet] - " + pCallback.m_eResult + " -- " + pCallback.m_hSteamLeaderboard); }