// SteamAPICall_t
		public CallbackHandle AttachLeaderboardUGC( SteamLeaderboard_t hSteamLeaderboard /*SteamLeaderboard_t*/, UGCHandle_t hUGC /*UGCHandle_t*/, Action<LeaderboardUGCSet_t, bool> CallbackFunction = null /*Action<LeaderboardUGCSet_t, bool>*/ )
		{
			SteamAPICall_t callback = 0;
			callback = platform.ISteamUserStats_AttachLeaderboardUGC( hSteamLeaderboard.Value, hUGC.Value );
			
			if ( CallbackFunction == null ) return null;
			
			return LeaderboardUGCSet_t.CallResult( steamworks, callback, CallbackFunction );
		}
 private void OnLeaderboardUGCSet(LeaderboardUGCSet_t pCallback, bool bIOFailure)
 {
     Debug.Log("[" + LeaderboardUGCSet_t.k_iCallback + " - LeaderboardUGCSet] - " + pCallback.m_eResult + " -- " + pCallback.m_hSteamLeaderboard);
 }