Exemplo n.º 1
0
 public static void PLAY_AUDIO_UI(txUIObject obj, SOUND_DEFINE sound, bool loop)
 {
     LayoutTools.PLAY_AUDIO(obj, sound, loop, mGameSetting.getCurVolume());
 }
Exemplo n.º 2
0
 // fileName为sound文件夹的相对路径,
 public static void PLAY_AUDIO_UI(txUIObject obj, string fileName, bool loop)
 {
     LayoutTools.PLAY_AUDIO(obj, fileName, loop, mGameSetting.getCurVolume());
 }
Exemplo n.º 3
0
 public override void onHide(bool immediately, string param)
 {
     LayoutTools.PLAY_AUDIO(mDirectionTexture);
 }