Exemplo n.º 1
0
 public GenieLampConfig(GenieLamp lamp, XmlNode node)
 {
     this.lamp = lamp;
     macro     = new MacroExpander(lamp.Macro);
     layers    = new LayersConfig(this, node);
     patterns  = new Patterns.Patterns(this, node);
 }
        void Start()
        {
            m_rb       = GetComponent <Rigidbody2D>();
            m_collider = GetComponent <BoxCollider2D>();

            m_playerControler = GetComponent <PlayerControler>();
            m_layersConfig    = Container.GetConfig <LayersConfig>();
        }
        void Start()
        {
            m_rb       = GetComponent <Rigidbody2D>();
            m_collider = GetComponent <BoxCollider2D>();

            m_playerControler = GetComponent <PlayerControler>();
            m_layersConfig    = ConfigsManager.Instance.Get <LayersConfig>();
        }