Exemplo n.º 1
0
    protected override void Initialise2(IntPtr world)
    {
        Vector3 anchorA = transform.position - BodyA.transform.position;
        Vector3 anchorB = transform.position - BodyB.transform.position;

        ThingPtr = LPAPIJoint.CreateWeldJoint(world, BodyA.GetComponent <LPBody>().GetPtr(), BodyB.GetComponent <LPBody>().GetPtr()
                                              , anchorA.x, anchorA.y, anchorB.x, anchorB.y, CollideConnected);
    }