private void ResetPlayerPanels()
    {
        for (int i = 0; i < LANPlayerPrefabHelper.ArrayLenght; i++)
        {
            LANPlayerPrefabHelper lanpph = LANPPH.GetLANPlayerArrayElement(i);
            if (lanpph != null)
            {
                CmdSetPlayerPanel(lanpph.GetIdPlayer());
            }
            if (lanpph == null)
            {
                CmdCleanPlayerPanel(i);
            }
        }

        Debug.Log(DateTime.Now.ToString("hh:mm:ss:ffff") + ": Обновлены значения панелей игроков. Очищены неактуальные панели");
    }
    public int GetNumPlayer(string idPlayer)
    {
        LANPlayerPrefabHelper lanpph = LANPPH.FindHostLANPlayerPrefabHelper();

        return(lanpph.GetNumById(idPlayer));
    }