private void ResetPlayerPanels() { for (int i = 0; i < LANPlayerPrefabHelper.ArrayLenght; i++) { LANPlayerPrefabHelper lanpph = LANPPH.GetLANPlayerArrayElement(i); if (lanpph != null) { CmdSetPlayerPanel(lanpph.GetIdPlayer()); } if (lanpph == null) { CmdCleanPlayerPanel(i); } } Debug.Log(DateTime.Now.ToString("hh:mm:ss:ffff") + ": Обновлены значения панелей игроков. Очищены неактуальные панели"); }
public int GetNumPlayer(string idPlayer) { LANPlayerPrefabHelper lanpph = LANPPH.FindHostLANPlayerPrefabHelper(); return(lanpph.GetNumById(idPlayer)); }