Exemplo n.º 1
0
        public void Update(GameTime gameTime)
        {
            if (!start)
            {
                L1.Update();
                L2.Update();
                L3.Update();
            }

            if (!start && Keyboard.GetState().IsKeyDown(Keys.Enter))
            {
                start = true;
            }

            if (hasLost)
            {
                start = false;

                if (Keyboard.GetState().IsKeyDown(Keys.Enter))
                {
                    hasLost       = false;
                    Player.energy = 3;
                    CreateLevel();
                }
            }

            if (!songstart && start && !hasLost)
            {
                MediaPlayer.Play(brinstar);
                songstart = true;
            }
            foreach (SuperClass g in gameObjs)
            {
                if (g != null)
                {
                    g.Update(gameTime);
                }
            }
            foreach (Bubble bub in gameObjList.OfType <Bubble>())
            {
                bub.Update(gameTime);
                if (!bub.IsActive)
                {
                    break;
                }
            }
        }