void KeyBindingChanged(KeyboardInputManager.KeyBindings keyBinding, KeyCode keyCode)
 {
     if (keyBinding == keyName)
     {
         _textMesh.text = keyCode.ToString();
     }
 }
Exemplo n.º 2
0
 void KeyChanged(KeyboardInputManager.KeyBindings keyBinding, KeyCode keyCode)
 {
     if (keyBinding == KeyboardInputManager.KeyBindings.Pause)
     {
         pauseKey = keyCode;
     }
     else
     {
         keybindings[(int)keyBinding] = keyCode;
     }
 }