public void Load_HappyPath()
        {
            var a = Fix.CreateNetwork();
            var b = Fix.CreateNetwork();

            Assert.AreEqual(a, b);

            var actual   = _sut.Load(SomeType());
            var expected = new SmilePBNRecommender(SomeType(), Fix.CreateNetwork());

            Assert.AreEqual(expected, actual);
        }
 public void SetUp()
 {
     _network = Fix.CreateNetwork();
     _uut     = new SmilePBNRecommender(Fix.SomeType(), _network);
 }