public void Load_HappyPath() { var a = Fix.CreateNetwork(); var b = Fix.CreateNetwork(); Assert.AreEqual(a, b); var actual = _sut.Load(SomeType()); var expected = new SmilePBNRecommender(SomeType(), Fix.CreateNetwork()); Assert.AreEqual(expected, actual); }
public void SetUp() { _network = Fix.CreateNetwork(); _uut = new SmilePBNRecommender(Fix.SomeType(), _network); }