Exemplo n.º 1
0
 /// <summary>
 /// Handles the JoyButtonReleased event of the <see cref="GameBase.RenderWindow"/>.
 /// </summary>
 /// <param name="sender">The source of the event.</param>
 /// <param name="e">The <see cref="SFML.Window.JoyButtonEventArgs"/> instance containing the event data.</param>
 void rw_JoyButtonReleased(object sender, JoyButtonEventArgs e)
 {
     if (JoyButtonReleased != null)
     {
         JoyButtonReleased.Raise(this, e);
     }
 }
Exemplo n.º 2
0
 /// <summary>
 /// Handles the JoyButtonReleased event of the <see cref="GameBase.RenderWindow"/>.
 /// </summary>
 /// <param name="sender">The source of the event.</param>
 /// <param name="e">The <see cref="SFML.Window.JoyButtonEventArgs"/> instance containing the event data.</param>
 void rw_JoyButtonReleased(object sender, JoyButtonEventArgs e)
 {
     if (JoyButtonReleased != null)
         JoyButtonReleased.Raise(this, e);
 }