public GizmoDiscriminatorOptionsTest(ItemFixture fixture) { _fixture = fixture; }
public UnlockerDiscriminatorOptionsTest(ItemFixture fixture) { _fixture = fixture; }
public WeightClassTest(ItemFixture fixture) { _fixture = fixture; }
public RarityTest(ItemFixture fixture) { _fixture = fixture; }
public ConsumableDiscriminatorOptionsTest(ItemFixture fixture) { _fixture = fixture; }
public DamageTypeTest(ItemFixture fixture) { _fixture = fixture; }
public UpgradeTypeTest(ItemFixture fixture) { _fixture = fixture; }
public GameTypeTest(ItemFixture fixture) { _fixture = fixture; }
public ItemRestrictionTest(ItemFixture fixture) { _fixture = fixture; }
public ItemTest(ItemFixture fixture, ITestOutputHelper output) { _fixture = fixture; _output = output; }
public InfusionSlotFlagTest(ItemFixture fixture) { _fixture = fixture; }
public ContainerDiscriminatorOptionsTest(ItemFixture fixture) { _fixture = fixture; }
public WeaponDiscriminatorOptionsTest(ItemFixture fixture) { _fixture = fixture; }
public UpgradeAttributeNameTest(ItemFixture fixture) { _fixture = fixture; }
public TrinketDiscriminatorOptionsTest(ItemFixture fixture) { _fixture = fixture; }
public ItemFlagTest(ItemFixture fixture) { _fixture = fixture; }
public UpgradeComponentFlagTest(ItemFixture fixture) { _fixture = fixture; }
public GatheringToolDiscriminatorOptionsTest(ItemFixture fixture) { _fixture = fixture; }
public UpgradeComponentDiscriminatorOptionsTest(ItemFixture fixture) { _fixture = fixture; }
public ArmorDiscriminatorOptionsTest(ItemFixture fixture) { _fixture = fixture; }