public override void OnGUI(Rect rect, SerializedProperty property, GUIContent label)
        {
            EditorGUI.BeginProperty(rect, label, property);

            InventoryEditorUtility.DrawStatRequirement(rect, property, true, true, true);

            EditorGUI.EndProperty();
        }
        public override void OnGUI(Rect rect, SerializedProperty property, GUIContent label)
        {
            EditorGUI.BeginProperty(rect, label, property);

            InventoryEditorUtility.DrawItemAmountRow(rect, property);

            EditorGUI.EndProperty();
        }