public override void OnGUI(Rect rect, SerializedProperty property, GUIContent label) { EditorGUI.BeginProperty(rect, label, property); InventoryEditorUtility.DrawStatRequirement(rect, property, true, true, true); EditorGUI.EndProperty(); }
public override void OnGUI(Rect rect, SerializedProperty property, GUIContent label) { EditorGUI.BeginProperty(rect, label, property); InventoryEditorUtility.DrawItemAmountRow(rect, property); EditorGUI.EndProperty(); }