public void Dispose() { DCommandManager.RemoveHandler(Command); PluginInterface.UiBuilder.Draw -= InterfaceController.Draw; PluginInterface.UiBuilder.OpenConfigUi -= OpenConfig; InterfaceController.Dispose(); PlayerManager.Dispose(); }
public void Dispose() { DCommandManager.RemoveHandler(Command); PluginInterface.UiBuilder.Draw -= InterfaceController.Draw; PluginInterface.UiBuilder.OpenConfigUi -= OpenConfig; InterfaceController.Dispose(); PlayerManager.Dispose(); }