Exemplo n.º 1
0
 public void AddInteractable(Interactable interactable)
 {
     if (!availableInteractables.ContainsKey(interactable))            // in case of being dropped/spawned from inventory (belongs - already known)
     {
         interactable.AddDetector(this);
         availableInteractables.Add(interactable, false);
         //print ("Available " + item.name);
     }
 }