Exemplo n.º 1
0
        private void DLG_Main_KeyDown(object sender, KeyEventArgs e)
        {
            _ii.PushInputToInterface(e, true);

            if (e.KeyCode == Keys.M)
            {
                if (_enemyOne._currentFireMode == EnemyOne._shootingMode.TripleShot)
                {
                    _enemyOne._currentFireMode = EnemyOne._shootingMode.Normal;
                }
                else
                {
                    _enemyOne._currentFireMode = EnemyOne._shootingMode.TripleShot;
                }

                if (_enemyTwo._currentFireMode == EnemyTwo._shootingMode.TripleShot)
                {
                    _enemyTwo._currentFireMode = EnemyTwo._shootingMode.Normal;
                }
                else
                {
                    _enemyTwo._currentFireMode = EnemyTwo._shootingMode.TripleShot;
                }
            }
        }