Exemplo n.º 1
0
 public SpaceshipInitialization(ISpaceshipFactory spaceshipFactory, HealthKeeper health)
 {
     _spaceshipFactory = spaceshipFactory;
     _spaceship        = _spaceshipFactory.CreateSpaceship();
     _spaceship.AddComponent <TrackingSpaceshipContacts>();
     _health   = health;
     _contacts = _spaceship.GetComponent <TrackingSpaceshipContacts>();
     _contacts.SpaceshipCollisionHappend += _health.DetermineContact;
 }
        public IPlayer CreatePlayer(IRegistration playerParameters)
        {
            string name, spaceshipModel, engineModel, armourModel, weaponModel;

            name           = playerParameters.ParametersForPlayer["name"];
            spaceshipModel = playerParameters.ParametersForPlayer["ship"];
            engineModel    = playerParameters.ParametersForPlayer["engine"];
            armourModel    = playerParameters.ParametersForPlayer["armour"];
            weaponModel    = playerParameters.ParametersForPlayer["weapon"];

            ISpaceshipEngine engine = engineFactory.CreateEngine(engineModel);
            IArmour          armour = armourFactory.CreateArmour(armourModel);
            IWeapon          weapon = weaponFactory.CreateWeapon(weaponModel.ToLower());

            weapon.Bullet = bulletFactory.CreateBullet();
            ISpaceShip spaceship = spaceshipFactory.CreateSpaceship(spaceshipModel, engine, armour, weapon);
            IPlayer    player    = playerFactory.CreatePlayer(name, spaceship);

            return(player);
        }