// for a forward edge index is the source vertex; for a backward edge index is the target vertex
 public HorizontalEdge(VerticalPrismalSurface parent, int index, BaseSide baseSide, Direction direction = Direction.Forward)
 {
     _parent    = parent;
     _index     = index;
     _baseSide  = baseSide;
     _direction = direction;
 }
Exemplo n.º 2
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 public Prism()
 {
     baseSide = 0;
     height = 0;
     numberOfEdges = 0;
     ID = BaseSide.GetHashCode() + Height.GetHashCode() + NumberOfEdges.GetHashCode();
     numberOfInstances++;
 }
Exemplo n.º 3
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 public Prism()
 {
     baseSide      = 0;
     height        = 0;
     numberOfEdges = 0;
     ID            = BaseSide.GetHashCode() + Height.GetHashCode() + NumberOfEdges.GetHashCode();
     totalCount++;
 }
Exemplo n.º 4
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        public override double GetSurfaceArea()
        {
            if (BaseSide is Circle)
            {
                // Sp + Spl = π r^2 + π r √(r^2 + v^2)
                return(BaseSide.GetSurfaceArea() + Math.PI * ((Circle)BaseSide).Radius * Math.Sqrt(Math.Pow(((Circle)BaseSide).Radius, 2.0) + Math.Pow(V, 2.0)));
            }
            else if (BaseSide is Triangle)
            {
                // vp = 2 * Sp / x
                double vpa = BaseSide.GetSurfaceArea() * 2.0 / ((Triangle)BaseSide).A,
                       vpb = BaseSide.GetSurfaceArea() * 2.0 / ((Triangle)BaseSide).B,
                       vpc = BaseSide.GetSurfaceArea() * 2.0 / ((Triangle)BaseSide).C;

                // vpl = √((vp/3)^2 + v^2)
                double vpla = Math.Sqrt(Math.Pow(vpa / 3.0, 2.0) + Math.Pow(V, 2.0)),
                       vplb = Math.Sqrt(Math.Pow(vpb / 3.0, 2.0) + Math.Pow(V, 2.0)),
                       vplc = Math.Sqrt(Math.Pow(vpc / 3.0, 2.0) + Math.Pow(V, 2.0));

                // Sp + Spla + Splb + Splc = HV + (A * vpla / 2.0) + (B * vplb / 2.0) + (C * vplc / 2.0)
                return(BaseSide.GetSurfaceArea() + ((Triangle)BaseSide).A * vpla / 2.0 + ((Triangle)BaseSide).B * vplb / 2.0 + ((Triangle)BaseSide).C * vplc / 2.0);
            }
            else if (BaseSide is Rectangle)
            {
                // vpl = √((x/2)^2 + v^2)
                double vpla = Math.Sqrt(Math.Pow(((Rectangle)BaseSide).A / 2.0, 2.0) + Math.Pow(V, 2.0)),
                       vplb = Math.Sqrt(Math.Pow(((Rectangle)BaseSide).B / 2.0, 2.0) + Math.Pow(V, 2.0));

                // Sp + 2 (Spla + Splb) = a b + 2 (a vpla / 2 + b vplb / 2)
                return(BaseSide.GetSurfaceArea() + 2.0 * (((Rectangle)BaseSide).A * vpla / 2.0 + ((Rectangle)BaseSide).B * vplb / 2.0));
            }
            else
            {
                throw new ArgumentException("Unsupported base type.");
            }
        }
Exemplo n.º 5
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 public override double GetObjectVolume()
 {
     return(BaseSide.GetSurfaceArea() * V / 3.0);
 }
Exemplo n.º 6
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 public override int GetHashCode()
 {
     return BaseSide.GetHashCode() + Height.GetHashCode() + NumberOfEdges.GetHashCode();
 }
 public HorizontalFace(VerticalPrismalSurface parent, BaseSide side)
 {
     _parent = parent;
     _side   = side;
 }
 public Vertex(VerticalPrismalSurface parent, int index, BaseSide baseFace)
 {
     _parent   = parent;
     _index    = index;
     _baseFace = baseFace;
 }
 public IPolysurfaceFace GetHorizontalFace(BaseSide baseSide)
 {
     return(new HorizontalFace(this, baseSide));
 }
        public IPolysurfaceVertex GetVertex(int index, BaseSide baseSide)
        {
            ArgAssert.ValidEnum(baseSide, "baseFace");

            return(new Vertex(this, index, baseSide));
        }