public DefaultConfiguration()
 {
   //_shootingRange = new SiusDataFileProvider(@"C:\Users\eberlid\Dropbox\SSC\2014\Herbstschiessen\ShootingRange\20140516_164043.log");
   //_shootingRange = new SiusDataFileProvider(@"C:\Users\eberlid\Documents\My Dropbox\SSC\2014\Herbstschiessen\ShootingRange\20140516_164043.log");
   //_shootingRange = new SiusDataFileProvider(@"C:\Users\eberlid\Dropbox\SSC\2014\Herbstschiessen\ShootingRange\20130914_132912.log");
   //_shootingRange = new SiusApiProvider("http://192.168.1.4");
   _shootingRange = new SiusDataSocketProvider("127.0.0.1", 4000);
   _events = new ShootingRangeEvents();
   _uiEvents = new UIEvents();
   ShootingRangeEntities entities = new ShootingRangeEntities();
   _personRepository = new PersonDataStore(entities);
   _shooterRepository = new ShooterDataStore(entities);
   _participationDataStore = new ParticipationDataStore(entities);
   _sessionDataStore = new SessionDataStore(entities);
   _shotDataStore = new ShotDataStore(entities);
   _sessionDetailsView = new SessionDetailsView(entities);
   _shooterNumberConfigDataStore = new ShooterNumberConfigDataStore(entities);
   _shooterParticipationDataStore = new ShooterParticipationDataStore(entities);
   _sessionSubtotalDataStore = new SessionSubtotalDataStore(entities);
   _programItemDataStore = new ProgramItemDataStore(entities);
   _groupMemberDetailsView = new GroupMemberDetailsView(entities);
   _groupDetailsView = new GroupDetailsView(entities);
   _shooterParticipationView = new ShooterParticipationView(entities);
   _windowService = new WindowService();
   _barcodePrintService = new PtouchBarcodePrinter();
   _barcodeBuilderService = new Barcode2Of5InterleavedService();
   _shooterNumberService = new ShooterNumberService(_shooterNumberConfigDataStore);
   _shooterCollectionParticipationDataStore = new ShooterCollectionParticipationDataStore(entities);
   _shooterCollectionDataStore = new ShooterCollectionDataStore(entities);
   _collectionShooterDataStore = new CollectionShooterDataStore(entities);
   _ssvShooterDataWriterService = new SsvFileWriter(@"C:\Sius\SiusData\SSVDaten\SSV_schuetzen.txt");
 }
    public ShooterEditViewModel()
    {
            AddToAssingedParticipationCommand = new RelayCommand<ParticipationListItem>(ExecuteAddToAssignedParticipationCommand,
        CanExecuteAddtoAssignedParticipationCommand);
      RemoveFromAssingedParticipationCommand =
        new RelayCommand<ShooterParticipationListItem>(ExecuteRemoveFromAssignedParticipationCommand,
          CanExecuteRemoveFromAssignedParticipationCommand);
      CancelCommand = new RelayCommand<object>(ExecuteCloseCommand);
      AssignShooterCollectionCommand = new RelayCommand<UiShooterCollection>(ExecuteAssignShooterCommand,
        CanExecuteAssignShooterCommand);

      if (!DesignTimeHelper.IsInDesignMode)
      {
        IConfiguration config = ConfigurationSource.Configuration;
        _participationDataStore = config.GetParticipationDataStore();
        _windowService = config.GetWindowService();
        _shooterParticipationDataStore = config.GetShooterParticipationDataStore();
        _collectionShooterDataStore = config.GetCollectionShooterDataStore();
        _personDataStore = config.GetPersonDataStore();
        _uiEvents = config.GetUIEvents();
        _uiEvents.ShooterSelected += shooter => { UiShooter = shooter; };
        _uiEvents.RequireSelectedShooter();
        _shooterNumberService = config.GetShooterNumberService();
        _shooterDataStore = config.GetShooterDataStore();
        _shooterParticipationView = config.GetShooterParticipationView();
        _shooterCollectionDataStore = config.GetShooterCollectionDataStore();
        _shooterCollectionParticipationDataStore = config.GetShooterCollectionParticipationDataStore();
        LoadData();

        UiShooterCollections = new ObservableCollection<UiShooterCollection>(_shooterCollectionDataStore.GetAll().Select(UiBusinessObjectMapper.ToUiShooterCollection).OrderBy(_ => _.CollectionName));
      }
    }
    public ShooterCreateViewModel()
    {
      AddToAssingedParticipationCommand = new RelayCommand<ParticipationListItem>(ExecuteAddToAssignedParticipationCommand,
        CanExecuteAddtoAssignedParticipationCommand);
      RemoveFromAssingedParticipationCommand =
        new RelayCommand<ShooterParticipationListItem>(ExecuteRemoveFromAssignedParticipationCommand,
          CanExecuteRemoveFromAssignedParticipationCommand);
      CancelCommand = new RelayCommand<object>(ExecuteCloseCommand);
      CreateShooterCommand = new RelayCommand<UiPerson>(ExecuteCreateShooterCommand, CanExecuteCreateShooterCommand);

      if (!DesignTimeHelper.IsInDesignMode)
      {
        IConfiguration config = ConfigurationSource.Configuration;
        _participationDataStore = config.GetParticipationDataStore();
        _windowService = config.GetWindowService();
        _shooterParticipationDataStore = config.GetShooterParticipationDataStore();
        _uiEvents = config.GetUIEvents();
        _uiEvents.PersonSelected += person => { UiPerson = person; };
        _uiEvents.RequireSelectedPerson();
        _shooterNumberService = config.GetShooterNumberService();
        _shooterDataStore = config.GetShooterDataStore();
        _shooterParticipationView = config.GetShooterParticipationView();
        _ssvShooterDataWriterService = config.GetSsvShooterDataWriterService();
        LoadAvailableParticipationList();
        LoadAssignedParticipationList();
      }
    }
Exemplo n.º 4
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    public MainViewModel()
    {
      if (DesignTimeHelper.IsInDesignMode)
      {
        _personDataStore = new FakePersonDataStore();
        _shooterDataStore = new FakeShooterDataStore();
        _participationDataStore = new FakeParticipationDataStore();
        _groupMemberDetailsView = new FakeGroupMemberDetailsView();
        _groupDetailsView = new FakeGroupDetailsView();
      }
      else
      {
        IConfiguration config = ConfigurationSource.Configuration;
        _personDataStore = config.GetPersonDataStore();
        _shooterDataStore = config.GetShooterDataStore();
        _participationDataStore = config.GetParticipationDataStore();
        _shooterParticipationDataStore = config.GetShooterParticipationDataStore();
        _groupMemberDetailsView = config.GetGroupMemberDetailsView();
        _shooterParticipationView = config.GetShooterParticipationView();
        _groupDetailsView = config.GetGroupDetailsView();
        _sessionDetailsView = config.GetSessionDetailsView();
        _shooterDataWriterService = config.GetSsvShooterDataWriterService();
        _collectionShooterDataStore = config.GetCollectionShooterDataStore();
        _shooterCollectionDataStore = config.GetShooterCollectionDataStore();
        _shooterCollectionParticipationDataStore = config.GetShooterCollectionParticipationDataStore();
        _shooterNumberService = config.GetShooterNumberService();
        _windowService = config.GetWindowService();
        _barcodePrintService = config.GetBarcodePrintService();
        _barcodeBuilderService = config.GetBarcodeBuilderService();
        _events = config.GetEvents();
        _uiEvents = config.GetUIEvents();
        _uiEvents.RequireSelectedPerson += () => _uiEvents.PersonSelected(SelectedUiPerson);
        _uiEvents.SelectPersonById += (id) => { SelectedUiPerson = UiPeople.FirstOrDefault(_ => _.PersonId == id); };
        _uiEvents.RequireSelectedShooter += () => _uiEvents.ShooterSelected(SelectedUiShooter);
        _uiEvents.FetchSelectedShooter += () => SelectedUiShooter;
        _uiEvents.PersonDataStoreChanged += LoadPersonList;
        _uiEvents.ShooterDataStoreChanged += LoadShooterList;
        _shooterNumberService.Configure(_shooterDataStore);

        LoadPersonList();
        LoadShooterList();
        LoadParticipationList();
      }

      CreatePersonCommand = new RelayCommand<object>(ExecuteCreatePersonCommand);
      EditPersonCommand = new RelayCommand<UiPerson>(ExecuteEditPersonCommand, CanExecuteEditPersonCommand);
      DeletePersonCommand = new RelayCommand<UiPerson>(ExecuteDeletePersonCommand, CanExecuteDeletePersonCommand);
      
      CreateShooterCommand = new RelayCommand<UiPerson>(ExecuteCreateShooterCommand, CanExecuteCreateShooterCommand);
      EditShooterCommand = new RelayCommand<UiShooter>(ExecuteEditShooterCommand, CanExecuteEditShooterCommand);
      DeleteShooterCommand = new RelayCommand<UiShooter>(ExecuteDeleteShooterCommand, CanExecuteDeleteShooterCommand);

      CreateParticipationCommand = new RelayCommand<object>(ExecuteCreateParticipationCommand);
      //EditParticipationCommand = new RelayCommand<UiParticipation>
      //DeleteParticipationCommand = new RelayCommand<UiParticipation>

      PrintBarcodeCommand = new RelayCommand<UiShooter>(ExecutePrintBarcodeCommand, CanExecutePrintBarcodeCommand);
      EditPassCommand = new RelayCommand<SessionDetails>(ExecuteEditPassCommand);
    }