public IEnumerator PlayerPrefsSetInt_OnGameLostCurrentScoreEqualsHighscore_NotCalled()
        {
            CommonInstall();

            _signalBus.Fire <GameLostSignal>();

            _fakePlayerPrefs.Received(1).GetInt(Arg.Any <string>());
            _fakePlayerPrefs.DidNotReceive().SetInt(Arg.Any <string>(), _score.CurrentScore);

            yield break;
        }