public IEnumerator PlayerPrefsSetInt_OnGameLostCurrentScoreEqualsHighscore_NotCalled() { CommonInstall(); _signalBus.Fire <GameLostSignal>(); _fakePlayerPrefs.Received(1).GetInt(Arg.Any <string>()); _fakePlayerPrefs.DidNotReceive().SetInt(Arg.Any <string>(), _score.CurrentScore); yield break; }