Exemplo n.º 1
0
        public static bool IsCharacterInsideScene(IParcelScene scene)
        {
            Vector2Int gridPosition = Utils.WorldToGridPosition(CommonScriptableObjects.playerWorldPosition.Get());

            return(scene.IsInsideSceneBoundaries(gridPosition));
        }
Exemplo n.º 2
0
 public static bool IsCharacterInsideScene(IParcelScene scene)
 {
     return(scene.IsInsideSceneBoundaries(DCLCharacterController.i.characterPosition));
 }