Exemplo n.º 1
0
        public override void Transform(IPoint3 p, IOpPoint3 pout)
        {
            ITuple3_Double   _v    = p.AsTupleDouble();
            IOpTuple3_Double _vout = pout.AsOpTupleDouble();

            _vout.Set(_v.X, _v.Y, _v.Y);
        }
Exemplo n.º 2
0
        public virtual void Transform(IPoint3 p, IOpPoint3 pout)
        {
            IOpTuple3_Double _vout = pout.AsOpTupleDouble();

            Vector3d aux = this.Transform(p.ToPoint3d());

            _vout.Set(aux.X, aux.Y, aux.Z);
        }
Exemplo n.º 3
0
        public void Mul(IPoint3 p, IOpPoint3 pout)
        {
            ITuple3_Double   _p    = p.AsTupleDouble();
            IOpTuple3_Double _vout = pout.AsOpTupleDouble();

            _vout.Set(this.M00 * _p.X + this.M01 * _p.Y + this.M02 * _p.Z,
                      this.M10 * _p.X + this.M11 * _p.Y + this.M12 * _p.Z,
                      _p.Z);
        }
Exemplo n.º 4
0
        public static IOpTuple3_Double AsOpTupleDouble(this IOpPoint3 v)
        {
            IOpTuple3_Double ret = v as IOpTuple3_Double;

            if (ret != null)
            {
                return(ret);
            }
            return(VectorUtils.Convert <IOpTuple3_Double>(v));
        }
Exemplo n.º 5
0
        public void Mul(IPoint3 p, IOpPoint3 pout)
        {
            ITuple3_Double   _p    = p.AsTupleDouble();
            IOpTuple3_Double _vout = pout.AsOpTupleDouble();

            double d = this.M30 * _p.X + this.M31 * _p.Y + this.M32 * _p.Z + this.M33;

            _vout.Set((this.M00 * _p.X + this.M01 * _p.Y + this.M02 * _p.Z + this.M03) / d,
                      (this.M10 * _p.X + this.M11 * _p.Y + this.M12 * _p.Z + this.M13) / d,
                      (this.M20 * _p.X + this.M21 * _p.Y + this.M22 * _p.Z + this.M23) / d);
        }
Exemplo n.º 6
0
 public override void Transform(IPoint3 p, IOpPoint3 pout)
 {
     this.Matrix.Mul(p, pout);
 }