//打开社会化分享界面 //参数为要分享的内容 public static void ShowSocialShareCenter(string szShareContent) { if (GameManager.gameManager.PlayerDataPool.IsServerFlagOpen(SERVER_FLAGS_ENUM.FLAG_SNS)) { #if UNITY_WP8 && !UNITY_EDITOR #elif UNITY_ANDROID && !UNITY_EDITOR AndroidHelper.doSdk("share", szShareContent); #elif UNITY_IPHONE && !UNITY_EDITOR IOSHelper.SDK_showSocialShareCenter(szShareContent); #else #endif } }