Beispiel #1
0
    //打开社会化分享界面
    //参数为要分享的内容
    public static void ShowSocialShareCenter(string szShareContent)
    {
        if (GameManager.gameManager.PlayerDataPool.IsServerFlagOpen(SERVER_FLAGS_ENUM.FLAG_SNS))
        {
#if  UNITY_WP8 && !UNITY_EDITOR
#elif UNITY_ANDROID && !UNITY_EDITOR
            AndroidHelper.doSdk("share", szShareContent);
#elif UNITY_IPHONE && !UNITY_EDITOR
            IOSHelper.SDK_showSocialShareCenter(szShareContent);
#else
#endif
        }
    }