Exemplo n.º 1
0
 /// <summary>
 /// This function is called every fixed framerate frame, if the MonoBehaviour is enabled.
 /// </summary>
 void FixedUpdate()
 {
     if (MatchController != null && CurrentProgressionID != MatchProgressionState.Pause)
     {
         MatchController.Update();
     }
 }
Exemplo n.º 2
0
 /// <summary>
 /// This function is called every fixed framerate frame, if the MonoBehaviour is enabled.
 /// </summary>
 void FixedUpdate()
 {
     if (!IsPaused)
     {
         MatchController?.Update();
     }
 }