/// <summary> /// Create a Group, including Everyone and Owners Role, place FounderID in both groups, select Owner as selected role, and newly created group as agent's active role. /// </summary> public UUID CreateGroup(UUID requestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish, UUID founderID) { UUID GroupID = UUID.Random(); UUID OwnerRoleID = UUID.Random(); // Would this be cleaner as (GroupPowers)ulong.MaxValue; GroupPowers OwnerPowers = GroupPowers.Accountable | GroupPowers.AllowEditLand | GroupPowers.AllowFly | GroupPowers.AllowLandmark | GroupPowers.AllowRez | GroupPowers.AllowSetHome | GroupPowers.AllowVoiceChat | GroupPowers.AssignMember | GroupPowers.AssignMemberLimited | GroupPowers.ChangeActions | GroupPowers.ChangeIdentity | GroupPowers.ChangeMedia | GroupPowers.ChangeOptions | GroupPowers.CreateRole | GroupPowers.DeedObject | GroupPowers.DeleteRole | GroupPowers.Eject | GroupPowers.FindPlaces | GroupPowers.Invite | GroupPowers.JoinChat | GroupPowers.LandChangeIdentity | GroupPowers.LandDeed | GroupPowers.LandDivideJoin | GroupPowers.LandEdit | GroupPowers.LandEjectAndFreeze | GroupPowers.LandGardening | GroupPowers.LandManageAllowed | GroupPowers.LandManageBanned | GroupPowers.LandManagePasses | GroupPowers.LandOptions | GroupPowers.LandRelease | GroupPowers.LandSetSale | GroupPowers.ModerateChat | GroupPowers.ObjectManipulate | GroupPowers.ObjectSetForSale | GroupPowers.ReceiveNotices | GroupPowers.RemoveMember | GroupPowers.ReturnGroupOwned | GroupPowers.ReturnGroupSet | GroupPowers.ReturnNonGroup | GroupPowers.RoleProperties | GroupPowers.SendNotices | GroupPowers.SetLandingPoint | GroupPowers.StartProposal | GroupPowers.VoteOnProposal; GroupsConnector.CreateGroup(GroupID, name, charter, showInList, insigniaID, 0, openEnrollment, allowPublish, maturePublish, founderID, ((ulong)m_DefaultEveryonePowers), OwnerRoleID, ((ulong)OwnerPowers)); return(GroupID); }
/// <summary> /// Create a Group, including Everyone and Owners Role, place FounderID in both groups, select Owner as selected role, and newly created group as agent's active role. /// </summary> public UUID CreateGroup(UUID requestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish, UUID founderID) { UUID GroupID = UUID.Random(); UUID OwnerRoleID = UUID.Random(); GroupsConnector.CreateGroup(GroupID, name, charter, showInList, insigniaID, 0, openEnrollment, allowPublish, maturePublish, founderID, OwnerRoleID); return(GroupID); }