protected PlayerHealthChangeEventProcessorBase(List <IPlayerActionValidationRule> validationRules, IEffectTransformationRule <double> transformationRule, ILogger logger, IGame game)
 {
     _validationRules    = validationRules;
     _transformationRule = transformationRule;
     _logger             = logger;
     _game = game;
 }
Exemplo n.º 2
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 public HealingEventProcessor(List <IPlayerActionValidationRule> validationRules, IEffectTransformationRule <double> transformationRule, ILogger logger, IGame game) : base(validationRules, transformationRule, logger, game)
 {
 }