Exemplo n.º 1
0
        private void SetupStairsCeilingLamps(IArea floor, HSPE8OutputOnly hspe8UpperFloor)
        {
            var output = new LogicalBinaryOutput()
                         .WithOutput(hspe8UpperFloor[HSPE8Pin.GPIO4])
                         .WithOutput(hspe8UpperFloor[HSPE8Pin.GPIO5])
                         .WithOutput(hspe8UpperFloor[HSPE8Pin.GPIO7])
                         .WithOutput(hspe8UpperFloor[HSPE8Pin.GPIO6])
                         .WithInvertedState();

            floor.WithLamp(Floor.LampStairsCeiling, output);

            floor.SetupTurnOnAndOffAutomation()
            .WithTrigger(floor.GetMotionDetector(Floor.StairsLowerMotionDetector))
            .WithTrigger(floor.GetMotionDetector(Floor.StairsUpperMotionDetector))
            //.WithTrigger(floor.GetButton(Floor.ButtonStairsUpper).GetPressedShortlyTrigger())
            .WithTarget(floor.GetStateMachine(Floor.LampStairsCeiling))
            .WithOnDuration(TimeSpan.FromSeconds(10));

            var lamp = floor.GetLamp(Floor.LampStairsCeiling);

            floor.GetButton(Floor.ButtonStairsUpper).GetPressedShortlyTrigger().Triggered += (s, e) =>
            {
                if (lamp.GetState().Equals(BinaryStateId.On))
                {
                    lamp.SetState(BinaryStateId.Off, new AnimateParameter().WithReversedOrder());
                }
                else
                {
                    lamp.SetState(BinaryStateId.On, new AnimateParameter());
                }
            };

            floor.GetButton(Floor.ButtonStairsLowerUpper).GetPressedShortlyTrigger().Triggered += (s, e) =>
            {
                if (lamp.GetState().Equals(BinaryStateId.On))
                {
                    lamp.SetState(BinaryStateId.Off, new AnimateParameter());
                }
                else
                {
                    lamp.SetState(BinaryStateId.On, new AnimateParameter().WithReversedOrder());
                }
            };
        }
Exemplo n.º 2
0
        private void SetupStairsCeilingLamps(IArea room, HSPE8OutputOnly hspe8UpperFloor)
        {
            var output = new LogicalBinaryOutput()
                         .WithOutput(hspe8UpperFloor[HSPE8Pin.GPIO4])
                         .WithOutput(hspe8UpperFloor[HSPE8Pin.GPIO5])
                         .WithOutput(hspe8UpperFloor[HSPE8Pin.GPIO7])
                         .WithOutput(hspe8UpperFloor[HSPE8Pin.GPIO6])
                         .WithInvertedState();

            _actuatorFactory.RegisterLamp(room, Floor.LampStairsCeiling, output);

            _automationFactory.RegisterTurnOnAndOffAutomation(room, Floor.LampStairsCeilingAutomation)
            .WithTrigger(room.GetMotionDetector(Floor.StairsLowerMotionDetector))
            .WithTrigger(room.GetMotionDetector(Floor.StairsUpperMotionDetector))
            //.WithTrigger(floor.GetButton(Floor.ButtonStairsUpper).GetPressedShortlyTrigger())
            .WithTarget(room.GetStateMachine(Floor.LampStairsCeiling));

            var lamp = room.GetLamp(Floor.LampStairsCeiling);

            room.GetButton(Floor.ButtonStairsUpper).GetPressedShortlyTrigger().Triggered += (s, e) =>
            {
                if (lamp.GetState().Equals(BinaryStateId.On))
                {
                    lamp.SetState(BinaryStateId.Off, new AnimateParameter().WithReversedOrder());
                }
                else
                {
                    lamp.SetState(BinaryStateId.On, new AnimateParameter());
                }
            };

            room.GetButton(Floor.ButtonStairsLowerUpper).GetPressedShortlyTrigger().Triggered += (s, e) =>
            {
                if (lamp.GetState().Equals(BinaryStateId.On))
                {
                    lamp.SetState(BinaryStateId.Off, new AnimateParameter());
                }
                else
                {
                    lamp.SetState(BinaryStateId.On, new AnimateParameter().WithReversedOrder());
                }
            };
        }
        private void SetupStairsCeilingLamps(IArea room, HSPE8OutputOnly hspe8UpperFloor)
        {
            var output = new LogicalBinaryOutput()
                .WithOutput(hspe8UpperFloor[HSPE8Pin.GPIO4])
                .WithOutput(hspe8UpperFloor[HSPE8Pin.GPIO5])
                .WithOutput(hspe8UpperFloor[HSPE8Pin.GPIO7])
                .WithOutput(hspe8UpperFloor[HSPE8Pin.GPIO6])
                .WithInvertedState();

            _actuatorFactory.RegisterLamp(room, Floor.LampStairsCeiling, output);

            _automationFactory.RegisterTurnOnAndOffAutomation(room, Floor.LampStairsCeilingAutomation)
                .WithTrigger(room.GetMotionDetector(Floor.StairsLowerMotionDetector))
                .WithTrigger(room.GetMotionDetector(Floor.StairsUpperMotionDetector))
                //.WithTrigger(floor.GetButton(Floor.ButtonStairsUpper).GetPressedShortlyTrigger())
                .WithTarget(room.GetStateMachine(Floor.LampStairsCeiling));

            var lamp = room.GetLamp(Floor.LampStairsCeiling);

            room.GetButton(Floor.ButtonStairsUpper).GetPressedShortlyTrigger().Triggered += (s, e) =>
            {
                if (lamp.GetState().Equals(BinaryStateId.On))
                {
                    lamp.SetState(BinaryStateId.Off, new AnimateParameter().WithReversedOrder());
                }
                else
                {
                    lamp.SetState(BinaryStateId.On, new AnimateParameter());
                }
            };

            room.GetButton(Floor.ButtonStairsLowerUpper).GetPressedShortlyTrigger().Triggered += (s, e) =>
            {
                if (lamp.GetState().Equals(BinaryStateId.On))
                {
                    lamp.SetState(BinaryStateId.Off, new AnimateParameter());
                }
                else
                {
                    lamp.SetState(BinaryStateId.On, new AnimateParameter().WithReversedOrder());
                }
            };
        }